Unity Game Engine

Fierce Fun is moving some of our client code over to the Unity game engine. We have been working with it for a while now and are impressed by its game dev specific feature list. It’s component approach to programming takes a bit of getting used to and we miss running the main game loop ourselves. However our main reason for using Unity is its scene Editor. It really allows for  fast level editing and tweaking - crucial for balanced gameplay.

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https://unity3d.com/

Unity Game Engine
The Unity engine grants the user the ability to create a wide variety of games, ranging from the most basic puzzle solver to highly complex and immersive action adventures. Unity allows for the development of games in both 2D and 3D. The particle system in Unity is highly customizable, easy to use and to provides stunning visual effects. Unity’s ability to provide the user with efficient control over in-game physics is one of the primary reasons it's chosen by indie developers today. Another key reason to develop in Unity is the access to Unity's online community and its asset store. The asset store provides free and paid assets. These assets can be extremely useful and have the potential to save valuable time at the beginning, and even during, development.

Fierce Fun Unity Game Engine

 

Fierce Fun at Dublin Comic-Con 2016!

We are very glad to announce that will be at the Dublin Comic-Con 2016!

Comic-Con has presented literally thousands of special guests at its conventions over the years around the globe, bringing comics creators, science fiction and fantasy authors, film and television directors, producers, and writers, and creators from all aspects of the popular arts together with their fans for a fun and often times candid discussion of various art forms. The event has seen an amazing array of comics and book publishers in its Exhibit Hall over the years. Over it’s fourand-a-half decade-plus history, Comic-Con International has continually presented comic books and comic art to a growing audience. That love of the comics medium continues to be its guiding factor as the event moves toward its second half-century as the premier comic book and popular art style convention in the world.

This year, the event will take place at the Convention Centre Dublin. Located in Dublin city, the centre is a ten-minute walk from O’Connell Bridge and is near the IFSC Luas stop and Tara and Connolly Dart stations.

Geeks from all over, come to visit our stand on August 6th and 7th and get to know our game Characters!

Online tickets are available at www.dublincomiccon.com

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Fierce Fun at CoderDojo Coolest Project Dublin 2016

CoderDojo Coolest Projects 2016 was so special! Our games Terminus and QuizTimeTrivia were a big success with the little Ninjas CoderDojos!

They were playing and giving us their feedback all the time!

We are working on Terminus game so keep up with us for more news and the free preview version!

But the most popular with the adults was Quiz Time Trivia, it is a generational thing. Check it out freeplayhttps://fiercefun.com/quiz-time-trivia/

Here are a few more snaps of the CoderDojo Coolest Projects in Dublin: see the full album here

CoderDojo Fierce Fun

 

 

 

 

 

 

 

Bespoke Custom Games for business – Works every time.

As the gaming community has known for a long time, a game is not just about winning or losing, its far more important than that. Games are increasing in complexity all the time and are now firmly rooted in our everyday lives. Recent daily news reports about the invasion of PokemonGO players to such diverse locations as The White House to Ayers Rock, causing mayhem in their wake, are proof of this. To ignore the power of games to influence people and create market share would be a mistake for business especially those involved in building their brand. The future of marketing is complex and apps and games are a very useful vehicle and tool to drive business forward. This is not surprising to us at Fierce Fun, but what does surprise us, is the amount of companies both large and small, that are completely unaware of the marketing potential a bespoke game can have to their bottom line. Not only do games have the power to influence our lives but they are a powerful force for marketing and in the area of education and learning.

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Generation Z and Social Media

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In a recent U.S. college survey by Fluent marketing and insights, conducted in March 2016, students between the ages of 17-24, (a.k.a. Gen Z)  were asked about the social media platforms they use most. The results are not surprising with Facebook getting a resounding, 67%, Snapchat at 51% and Instagram at 50%. Predictably the Snapchat phenomenon is continuing unabated with the steady rise of this platform worrying the Facebook executives.  33% of respondent stated they have increased usage of Snapchat and no major increase in the use of  Facebook.

However, it was found that Facebook retains its dominant position in the social media sphere, being the favoured platform for friends, family, and brands. But the findings indicate it needs to keep evolving if it is to keep its position as the default social media platform of choice. Snapchat and Instagram appear to be used by Gen Z for tighter close-knit friendships or groups.

The survey’s most interesting findings revealed what the platforms are being primarily used for.  

Facebook is the Daddy. Primarily being used for general digital profiles and regarded as necessary. Regarding advertising on Facebook, respondents indicated they preferred display ads as opposed to news feed ads. Despite Facebook heavily promoting  video lately, respondents still favour using specific video platforms like You Tube.

Snapchat & Instagram: The good buddy platforms. These platforms are used several times a day by the respondents and are used to communicate with close friends and their campus community. They are open to ads on these platforms if they are brief and not pretending to be content which is perceived as disingenuous.  

YouTube & Pinterest are brand central. Respondents follow brands and celebrities on all channels, but they seem to favour interaction with  brands on Youtube and Pinterest. They also like following celebrities on these platforms. Twitter is also popular for following celebs. Respondents expect  ads on these platforms, as they seem more brand oriented.  Adverts that service a need or address issues they care about are usually clicked on. The quality of visual content in Snapchat and You Tube, promote repeat visits, in contrast,  branded stories or celebrity endorsements do not engage respondent enough to buy a product.

Time is of the essence, but video is king.   Most respondents (74%) spend more than two hours a day on social media with just under half  (44%)  spending more than four hours a day. Video is popular on all platforms with You Tube, as expected being the top provider. Two-thirds of respondent watch up to two hours of video a day for entertainment, this may happen over several visits during this time. Unusually live streaming video conversation were not as popular as these figures would suggest, with in-person contact being the preferred method of communication.

 

Snapchat vs Facebook

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We all know Facebook loves your photos and family videos, for what reason, we shudder to think? They are now, yet again I may add, trying to move into the Snapchat space and create a cloned Facebook version of the popular app, we are reliably informed. This is an effort to push their 1.6 billion users to generate more images and videos. Why? Possibly for their data mining operation? The planned app will be compatible with Instagram whom facebook already own and there will also be a video app to feed to your facebook account directly.  

But I hear you say, this has all happened before, and you would be correct in saying that. 

In 2012 Facebook launched the facebook camera almost in sync with its Instagram takeover. It bombed, probably because they realised they were re-inventing the wheel i.e Instagram were already doing it and they were doing it better.

Later in 2012,  they tried Facebook Poke an unashamed copycat of Snapchat, it lacked integrity and people saw through it. It bombed in 2014.

Also in 2014, came Bolt, designed by the Instagram boffins in their secret hideaway lab (probably located under some obscure mountain range). A  secret weapon perhaps? No! It bombed as well,  a year later.

Then came Slingshot another Snapchat clone, a stand alone app requiring no Facebook affiliation at all. It bombed in 2015.

Last but not least, they gave us Riff devised in the bowels of the innovative but not defunct Creative Labs at FB, a remix and editing app, which also bombed like the team that built it.

So we are sad to say the track record does not inspire confidence for Facebook’s attempt to take the Snapchat space. Some would ask, why can’t they leave other successful apps alone? What’s with this megalomaniacal attitude of destroying all potential competition?

Earth to Facebook, competition is good, it drives innovation and just throwing wads of cash at something does not buy success. Hunger drives success that’s where Snapchat came from, that’s where Facebook came from for pity’s sake.

 

QuizTime Trivia has landed – Try it free on Android now


Fierce Fun Apps

https://play.google.com/store/apps/details?id=air.quiztimetrivia&hl=en

Download URL  https://fiercefun.com/quiztime_download/download.html

Video  https://youtu.be/qD3wZNSuUo8

QuizTime Trivia Rapid Fire Fast Paced Quiz

Quizzes, like University Challenge, Trivial Pursuit, Jeopardy, Who Wants to be a Millionaire, have been tricking us with trivia, puzzling us with puzzles and probing our knowledge on the most obscure topics you can find, and we never grow tired of it. The fact is we love it. But why?  Quizzes are not new, they are the age old test of acquired knowledge. Well here at Fierce Fun we want to offer something new to the genre, with our new generation trivia sensation, QuizTime Trivia. It offers the player endless trivia quiz fun and is the fastest game online to test your trivia knowledge. If you are a fan of trivia quiz games and want to test your knowledge? Then look no further and try this, it never gets dull.

The Quiz reflects the highest form of human achievement.

So why is the quiz, such an essential part of the human condition?  People are natural exhibitionists and posers when it comes to what they know (or think they know) and seek the validation of their intellect by their peers. This is our basic competitive nature and is one of our unique human traits. I see the quiz and quizzes in general as the zenith of human development and it is a key ingredient in what separates us from the animals.

Some say that our ability to manage fire, speak, develop agriculture, write, and cooperate are the benchmarks for human evolution. These are indeed great achievements. But I say the quiz is our greatest. One of the most important human achievements is the pursuit of knowledge and the retrieval of it when needed. This along with our imagination, which we may use to create scenarios for our challenges is unique to humans, and has allowed us to make sense of our world and find answers to all the problems that assail us as a species.

 Origins of the Quiz

So what is the origin of the Quiz? Testing of ability has always been a feature of human society. The testing of knowledge, was common in early civilisations as far apart as Ancient Egypt in the Mediterranean to the Han dynasty in China.Most ancient societies offered education to certain members of the populace and passing tests of knowledge was a way of advancing yourself in society, just as it is today. Testing and examination through the ages came under a variety of names but the term quiz is relatively new. The use of the word Quiz for an intelligence test was first recorded in mid 19th century, when first used as a verb for interrogate. Later in that century it came to mean what it does today, i.e. an entertainment based on a testing of someone’s knowledge.

Earlier uses of the word conveyed that of an odd or eccentric person, as used by the English novelist, Fanny Burney  in a diary entry by her in 1782. The most interesting origin theory of the word is a Dublin tall tale, whereby the Impresario Richard Daly, bet he could introduce an unknown and nonsensical word to the English language and let the public decide its meaning within 48 hours. He had people graffiti the word all over the city and in two days it was the talk of the town and entered the English language. Whether or not the meaning was agreed upon by the Dubliners of the day is unclear but the meaning eventually evolved into the Quiz, we understand today.

Change of use.

How has the quiz changed over the years. Initially a parlor games for the middle classes it eventually gained respectability, when it was used as the basis for the IQ test. Intelligence Quotient or IQ as we more commonly know it, was devised to measure the ratio of the mental age of a person to their actual age. This was carried out by what came to be known as Mensa. Also known as the international high IQ society, Mensa, provide a forum for people of high intelligence, as judged by their quiz or test, to become members and to show off to each other, seriously, they do.

So the quiz had attracted the super brainy people. Mensa was set up in 1946 and was advertised as a club for those with high IQ’s, no dummies need apply. It was was set up by a British psychologist named Cyril Burt. The problem with Burt was that he was a eugenicist, meaning he believed intelligence was hereditary and that society could enhance the human race by allowing the brightest and best to breed. Eugenics had it roots in the selective breeding movements, popular at the time in Germany and Sweden. So is that why he set up this social club? For the intelligentsia to copulate? Possibly, but the interbreeding of the ruling Royal families of Europe over centuries, never produced one Einstein. So the evidence suggests it is codswallop. Mensa now say they are a social club of intelligent friends.

So dont worry if you cannot get into Mensa, all intelligence can be learned and help is at hand with QuizTime Trivia. This quiz is ready to take your brain on a rapidly moving roller coaster ride of unparallelled dimensions. You will be examined on your knowledge of, news, sports, music ,films, history, science, celebrities and much more. There are 150 levels of ultra fast rapid fire rounds. You will have to react with speed dexterity and wit, and every level you climb will get just a little bit more difficult. QuizTime Trivia takes no prisoners. Survive this and a Mensa test will be a walk in the park. Now you too can show off, take on the Bag Man in QuizTime Trivia.

When you reach the top level in QuizTime Trivia you too will believe, the Quiz is the highest form of human achievement.