Big Data and Gaming

Big data gaming

As the gaming industry continues to grow, it is no wonder that commentators see Big Data analytics as the perfect development tool in this progression. The phenomenal growth of gaming worldwide with an estimated two billion gamers creates a convenient data flow, which if managed correctly can drive user engagement to an even more intuitive experience. Looking at gaming in the USA it is incredible to think that it is bigger than the movie industry, which annually has a figure of $8 billion spent on ticketsales. Compare this with $20 billion in revenue for the gaming industry in the US and you begin to see the possibilities for Big Data in this scenario. The possibilities are immense, Big Data can be used to drive advertising in games and radically increase the player involvement and interaction with the game itself.

Tailored Marketing and the Game

Game players online and offline are constantly leaving behind masses of data which if collected and managed correctly can lead to a more personal experience for the participant. Much like a personalised shopping experience on the likes of Amazon, where you are offered, what may appeal to you, as indicated by your previous shopping pattern, gaming can now provide this individual choice. It is possible using Big Data analytics to develop a marketing strategy built around the individual player or players. This will allow the Game Developers improve segmentation, optimisation and targeting of the different types of players they attract.

The gamer because of their data stream footprint, leave clues to what type of things appeal to them. All the Big Data now has to do, is create an appealing and bespoke collection of options for that player based on the information gathered. A marketing analytics framework can be built upon data received about players and used as an inducement for potential advertisers. Data is streaming from the moment we interact and play with a game, whether that be on social media, PSP, Xbox or on your Smartphone with a mobile App. Data gives the who, what, where, when, and how we play, and with whom. This allows game makers to selectively approach the players with a variety of offerings which may appeal to that individual. The advertising potential is obvious, but other enhanced options for playing may also be offered, maybe linked to the geographical location of the player or players.

User Experience

The competitive among us may require little motivation but with the use of Big Data it is possible to provide real time feedback for all types of gaming scenarios allowing player improve, if they so desire. This could be a logical step for quiz or trivia type games which value improvement as a key factor of the game. A game which encourages you to get the Highest score or be an online champion needs real time data and Big Data could enhance this capability.
Imagine the potential for trivia and quiz games if the player was continually challenged to learn and display evidence of learning as they played. This is bordering on the space of educational free apps which are designed for such tasks. But most quiz fans will recognise the need to learn and increase their knowledge for the next quiz online whether it be in music trivia, sports trivia or just fun trivia questions the pursuit of excellence in knowledge terms is absolute. We all want to enter the trivia quizmaster Hall of Fame.

Big Data and Developers

Obviously more Data crunching gives you more of a work load but with the right analytics onboard this need not be the case. It is possible to use open source licensing models which is an accepted data management activity. Apache Hadoop is an open-source data-processing platform and has been used by such names as Yahoo and Facebook. There are a raft of options available using the cloud or not. All the big players are there including IBM, Microsoft and Google.

The ability for game developers to receive feedback from the players can be immensely useful pointing to bugs in the software or highlighting if the architecture of the game itself is capable of being improved upon. Monitoring and performing analysis on millions of gamers playing your game can provide invaluable insights into which parts of your game are popular and which parts are not. Using Big Data analysis will allow individually styled enhanced versions of a game that appeals to a certain group of players or maybe even an individual.

There is also the predictive possibilities of using Big Data, such as when a game is launched and at peak time of play when the service can either slow down or crash as has happened in the past. This can be anticipated and the capacity can be increased to allow for these peak times, which in turn will improve the gaming experience for all types of players on all types of devices, social, Xbox, PSP, mobile smartphones.
The game now is for developers to keep up with the opportunities open to them using this wealth of information. Big Data creates new opportunities for developers to increase revenue with improved market segmentation and improving player experience, which in turn adds to the bottom line.

Contact us for more details on how we are using Big Data in gaming.

Advergaming, Branded Games and Marketing Games

Games Irish Digital Marketing

Advergaming, branded games, marketing games as part of the marketing mix are increasingly making their presence known world wide. This kind of marketing connects with the consumer in a fun but casual way, on all types of devices, but primarily on mobile devices. It seeks to provide positive experiences for the players or players, this in turn reflects on the specific brand or product connected to the game. Consumers are introduced to the brand or product in a positive and exciting way using this medium. They will learn about the brand and have a pleasant recollection of the experience via the games.

The usual array of internet marketing options like banners, pop ups, have their place; however they can be easily blocked by savvy consumers. Advergaming provides an effective and more interactive method way to engage with consumers. People increasingly use the mobile phone as their primary touch point with the internet. We feel its inevitable that marketing through these devices will become crucial to the successful placement of products or brands. Gaming has expanded its reach to beyond the traditional male audience. It is now a popular entertainment activity with the general public, with games now played equally by male and female players. Increasingly your customers as casual users can connect to play games on their mobile devices or phones.

Advergaming is not considered intrusive and can lead to positive social and viral marketing of your product. One great innovation in the online gaming area is the use of web gaming and HTML5. This allows cross platform game activity, working on all devices. You can play anywhere and even use devices interchangeably. Imagine starting the game on the train to work and finishing it on your PC in work (at lunchtime of course).

At Fierce Fun we provide full advergaming, branded and marketing gaming solutions. We can create a complete branded games solution for your business. Because the process includes building a storyboard visual,  you are fully involved in designing your own game. Also our developers and animators create a digital emulation using critical data on potential user flow. This will ensure you get a highly effective marketing solution, in addition to a great game. This approach can transform your brand and move your products to a new audience. So if you want to take advantage of the marketing potential of online gaming in the Irish, UK or European markets, please contact us.

ADVERGAMING

http://www.warc.com/News/Default.aspx?ID=34948

https://en.wikipedia.org/wiki/Advertising_in_video_games

 

 

 

 

 

AgriKids Mobile Game

AgriKids needed a mobile game developed to highlight farm safety for young children. The mobile game is designed to complement their full range of safety products including books and clothing. For full coverage of potential mobile users, the game had to work on Android and Apple phones and tablets. The beautiful graphics were supplied by AgriKids, with Fierce Fun providing game design and programming services. Fierce Fun is also providing mobile marketing services and advice. The first Android version is available on Google Play. It was launched to coincide with the National Ploughing Championships.

Get the app here on Google Play

For excellent farm safety information and products, visit AgriKids

Mobile game Agrikids farm safe

Mobile game Agrikids farm safe Mobile game Agrikids farm safe Mobile game AgriKids farm safe Mobile game AgriKids farm safe Mobile game AgriKids farm safe

Irish Government Political Fantasy Game

Fierce Fun created a fun interactive game for the digital team at Independent News & Media. For the 2014 government cabinet reshuffle, INM needed a fantasy political game created in a short period. Using our agile development methodology, we were able to get the game completed on time and to the agreed specification. The game was hosted on their newspaper portal Independent.ie

fantasy government game fantasy government game fantasy government game fantasy government game

Game Development Services

Game Development Services

Fierce Fun offers comprehensive Web and mobile games development service for digital publisher and advertisers. In our games library, we have 4 different games types:
 - Rebranding Complete Games
 - Prototype Games
 - Custom Games
 - Premium Mobile Games

Rebranding: Complete Games
A complete game is a finished game, normally in a Web format.
Standard Rebranding:
•    Name change
•    Logo change
•    Links change
•    Text change
•    Game license (non-exclusive)

Prototype Games
A prototype game is a concept game that has been designed, with initial graphics and basic interactivity. As such, they can be customised within the existing design.
Custom Prototype Game:
•    Game branding
•    Level completion
•    Game license
•    HTML5 (in most cases)

Custom Games
•    Game concept (in consultation with the client)
•    Game design and documentation
•    Interactive prototype
•    Content assets (graphics, animations, audio, text)
•    Level design and production
•    QA and user testing
•    Delivery and deployment
•    HTML5, mobile Web optimised

Premium Mobile Games
•    Game concept
•    Game design and documentation
•    Interactive prototype
•    Content assets (graphics, animations, audio, text)
•    Level design and production
•    QA and user testing
•    Delivery and deployment
•    Designed for the Google and Apple top 20 app charts
•    50 to 80+ levels
•    Multiple characters, backgrounds and game worlds
•    High quality, detailed UI, animations and characters animations
•    Fully developed storyline and game scripts
•    Significant original IP development
•    4 to 6+ hours of game play
•    Cross Platform (IOS, Android, Web, Windows, Steam, Yahoo)
•    Integrated social media features
•    Cross promotional ad service
•    Highscore and player registration systems

 

 

Fierce Fun at Dublin Comic-Con 2016!

We are very glad to announce that will be at the Dublin Comic-Con 2016!

Comic-Con has presented literally thousands of special guests at its conventions over the years around the globe, bringing comics creators, science fiction and fantasy authors, film and television directors, producers, and writers, and creators from all aspects of the popular arts together with their fans for a fun and often times candid discussion of various art forms. The event has seen an amazing array of comics and book publishers in its Exhibit Hall over the years. Over it’s fourand-a-half decade-plus history, Comic-Con International has continually presented comic books and comic art to a growing audience. That love of the comics medium continues to be its guiding factor as the event moves toward its second half-century as the premier comic book and popular art style convention in the world.

This year, the event will take place at the Convention Centre Dublin. Located in Dublin city, the centre is a ten-minute walk from O’Connell Bridge and is near the IFSC Luas stop and Tara and Connolly Dart stations.

Geeks from all over, come to visit our stand on August 6th and 7th and get to know our game Characters!

Online tickets are available at www.dublincomiccon.com

comiccon2-768x768

Fierce Fun at CoderDojo Coolest Project Dublin 2016

CoderDojo Coolest Projects 2016 was so special! Our games Terminus and QuizTimeTrivia were a big success with the little Ninjas CoderDojos!

They were playing and giving us their feedback all the time!

We are working on Terminus game so keep up with us for more news and the free preview version!

But the most popular with the adults was Quiz Time Trivia, it is a generational thing. Check it out freeplayhttps://fiercefun.com/quiz-time-trivia/

Here are a few more snaps of the CoderDojo Coolest Projects in Dublin: see the full album here

CoderDojo Fierce Fun

 

 

 

 

 

 

 

Bespoke Custom Games for business – Works every time.

As the gaming community has known for a long time, a game is not just about winning or losing, its far more important than that. Games are increasing in complexity all the time and are now firmly rooted in our everyday lives. Recent daily news reports about the invasion of PokemonGO players to such diverse locations as The White House to Ayers Rock, causing mayhem in their wake, are proof of this. To ignore the power of games to influence people and create market share would be a mistake for business especially those involved in building their brand. The future of marketing is complex and apps and games are a very useful vehicle and tool to drive business forward. This is not surprising to us at Fierce Fun, but what does surprise us, is the amount of companies both large and small, that are completely unaware of the marketing potential a bespoke game can have to their bottom line. Not only do games have the power to influence our lives but they are a powerful force for marketing and in the area of education and learning.

capture5

Continue reading

Social Media Internship

 

Mobile Games Social Media - Internship (WE) 

This Social Media WE role is an opportunity for hands-on experience in social media and digital marketing. Fierce Fun publishes its games on the Google Play and Apple App Stores. This role is suited to someone who is a passionate gamer!.... PC, console and mobile

This WE role has the ability to learn from the development and marketing team. Some the duties will include:

•    Content Sourcing & Creation:
•    Working with the Project Manager to produce effective content for the company’s social media channels (Facebook, Twitter and others).
•    Writing blog posts, social media posts and other communication materials for social media;
•    Researching mobile app and game market trends
•    Review and optimization of social media content;
•    Reviewing social media content for use in other digital marketing initiatives

Ideal Qualifications:    
•    Strong interest in communications, social media marketing and/or creative writing
•    3rd level qualification or studying for one
•    Good skills in Microsoft Excel, Word and PowerPoint
•    Strong skills in Facebook, Twitter and/or blog software
•    Very comfortable using Android or Apple phones and tablets
•    Strict attention to detail and an ability to produce quality written content each week
•    Reads/knows games review sites and game bloggers

Terms:
Duration     3 months
Hours          Flexible and based on a candidate's schedule
Location      Remote work (mainly)
Docklands Innovation Park, East Wall, Dublin 3 (team meeting and reviews). Candidates need only attend weekly meetings onsite .Travel/lunch expenses will be provided.