Bespoke Custom Games for business – Works every time.

As the gaming community has known for a long time, a game is not just about winning or losing, its far more important than that. Games are increasing in complexity all the time and are now firmly rooted in our everyday lives. Recent daily news reports about the invasion of PokemonGO players to such diverse locations as The White House to Ayers Rock, causing mayhem in their wake, are proof of this. To ignore the power of games to influence people and create market share would be a mistake for business especially those involved in building their brand. The future of marketing is complex and apps and games are a very useful vehicle and tool to drive business forward. This is not surprising to us at Fierce Fun, but what does surprise us, is the amount of companies both large and small, that are completely unaware of the marketing potential a bespoke game can have to their bottom line. Not only do games have the power to influence our lives but they are a powerful force for marketing and in the area of education and learning.

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QuizTime Trivia has landed – Try it free on Android now


Fierce Fun Apps

https://play.google.com/store/apps/details?id=air.quiztimetrivia&hl=en

Download URL  http://fiercefun.com/quiztime_download/download.html

Video  https://youtu.be/qD3wZNSuUo8

QuizTime Trivia Rapid Fire Fast Paced Quiz

Quizzes, like University Challenge, Trivial Pursuit, Jeopardy, Who Wants to be a Millionaire, have been tricking us with trivia, puzzling us with puzzles and probing our knowledge on the most obscure topics you can find, and we never grow tired of it. The fact is we love it. But why?  Quizzes are not new, they are the age old test of acquired knowledge. Well here at Fierce Fun we want to offer something new to the genre, with our new generation trivia sensation, QuizTime Trivia. It offers the player endless trivia quiz fun and is the fastest game online to test your trivia knowledge. If you are a fan of trivia quiz games and want to test your knowledge? Then look no further and try this, it never gets dull.

The Quiz reflects the highest form of human achievement.

So why is the quiz, such an essential part of the human condition?  People are natural exhibitionists and posers when it comes to what they know (or think they know) and seek the validation of their intellect by their peers. This is our basic competitive nature and is one of our unique human traits. I see the quiz and quizzes in general as the zenith of human development and it is a key ingredient in what separates us from the animals.

Some say that our ability to manage fire, speak, develop agriculture, write, and cooperate are the benchmarks for human evolution. These are indeed great achievements. But I say the quiz is our greatest. One of the most important human achievements is the pursuit of knowledge and the retrieval of it when needed. This along with our imagination, which we may use to create scenarios for our challenges is unique to humans, and has allowed us to make sense of our world and find answers to all the problems that assail us as a species.

 Origins of the Quiz

So what is the origin of the Quiz? Testing of ability has always been a feature of human society. The testing of knowledge, was common in early civilisations as far apart as Ancient Egypt in the Mediterranean to the Han dynasty in China.Most ancient societies offered education to certain members of the populace and passing tests of knowledge was a way of advancing yourself in society, just as it is today. Testing and examination through the ages came under a variety of names but the term quiz is relatively new. The use of the word Quiz for an intelligence test was first recorded in mid 19th century, when first used as a verb for interrogate. Later in that century it came to mean what it does today, i.e. an entertainment based on a testing of someone’s knowledge.

Earlier uses of the word conveyed that of an odd or eccentric person, as used by the English novelist, Fanny Burney  in a diary entry by her in 1782. The most interesting origin theory of the word is a Dublin tall tale, whereby the Impresario Richard Daly, bet he could introduce an unknown and nonsensical word to the English language and let the public decide its meaning within 48 hours. He had people graffiti the word all over the city and in two days it was the talk of the town and entered the English language. Whether or not the meaning was agreed upon by the Dubliners of the day is unclear but the meaning eventually evolved into the Quiz, we understand today.

Change of use.

How has the quiz changed over the years. Initially a parlor games for the middle classes it eventually gained respectability, when it was used as the basis for the IQ test. Intelligence Quotient or IQ as we more commonly know it, was devised to measure the ratio of the mental age of a person to their actual age. This was carried out by what came to be known as Mensa. Also known as the international high IQ society, Mensa, provide a forum for people of high intelligence, as judged by their quiz or test, to become members and to show off to each other, seriously, they do.

So the quiz had attracted the super brainy people. Mensa was set up in 1946 and was advertised as a club for those with high IQ’s, no dummies need apply. It was was set up by a British psychologist named Cyril Burt. The problem with Burt was that he was a eugenicist, meaning he believed intelligence was hereditary and that society could enhance the human race by allowing the brightest and best to breed. Eugenics had it roots in the selective breeding movements, popular at the time in Germany and Sweden. So is that why he set up this social club? For the intelligentsia to copulate? Possibly, but the interbreeding of the ruling Royal families of Europe over centuries, never produced one Einstein. So the evidence suggests it is codswallop. Mensa now say they are a social club of intelligent friends.

So dont worry if you cannot get into Mensa, all intelligence can be learned and help is at hand with QuizTime Trivia. This quiz is ready to take your brain on a rapidly moving roller coaster ride of unparallelled dimensions. You will be examined on your knowledge of, news, sports, music ,films, history, science, celebrities and much more. There are 150 levels of ultra fast rapid fire rounds. You will have to react with speed dexterity and wit, and every level you climb will get just a little bit more difficult. QuizTime Trivia takes no prisoners. Survive this and a Mensa test will be a walk in the park. Now you too can show off, take on the Bag Man in QuizTime Trivia.

When you reach the top level in QuizTime Trivia you too will believe, the Quiz is the highest form of human achievement.

 

Big Bad Quiz goes Beta

Big Bad Quiz is now in beta testing and will be published soon.

The Big Bad Quiz is played like a real-life quiz show, with fast-paced rounds, bonus points, and of course, our much “loved” host: the Bag Man. He will break you down with tricky questions about sports, movies, history, and everything in between.

Featuring:
– The coolest quiz host around: The Bag Man
– A large database of tough trivia questions
– Super fast rounds and levels
– High score tracker to compete with your friends
– Save points after each round, for quizzing on the go

The Big Bad Quiz is packed with plenty of tough questions that will come at you in a random assortment, meaning it’ll truly test your brain power. While playing, you will be asked questions on a mix of topics, so be ready for historical questions to mingle with questions about the latest musicians. Be warned though, you will have only a limited number of lives before the Bag Man busts you out of the game and forces you to start from scratch. Add to that the fact that you’ve only got a few seconds to answer, and you’ve got yourself a tough game. There will be no memorizing the answers either, since the questions are randomly selected each round, making the Big Bad Quiz endlessly re-playable.

The Bag Man will be challenging you every step of the way, making sure that the questions get harder with every round, and not holding back with the insults when you get some questions wrong. If you beat the Bag Man, you’ll have the chance to get some serious bonus points to boost your score. Make sure to check out the leaderboards every day to see how you and your friends stack up!

 

Minister Harris plays Big Bad Quiz

Fierce Fun recently took part in the PwC 2015 Docklands Innovation Awards. These awards are an enterprise initiative between Docklands Innovation and the DIT Hothouse New Frontiers programme.

They are for companies based in the Docklands Innovation Park. The awards were held in the very cool PwC Spencer Dock buildings on the 11th March 2015.

As part of the awards, there was a companies exhibition. Fierce Fun had a stand at this event.

Best of all, we got the Minister to play our mobile trivia game Big Bad Quiz. The Minister in question was Simon Harris, TD, Minister of State with responsibility for International Financial Services, the Office of Public Works and Public Procurement.

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Peter Lynch from Fierce Fun with the Minister of State Simon Harris

He liked the game and got through the first round of questions pretty quickly. We will add him to our list of beta testers!

Big Bad Quiz will launch in Q2 2015.

Links:
PWC
Docklands Innovation
DIT Hothouse

Big Bad Quiz – The toughest trivia on mobile

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The Big Bad Quiz is the brainchild of none other than the Bag Man, you can find out more about him here, but, he has spent most of his life taking and making quizzes.
He wanted more, he wanted to be able to bring his quizzes to the world, so he joined forces with the good people at Fierce Fun to create a mobile gaming app, a game based around a trivia quiz, and of course the bag man himself.

We were given the task of trying to create the toughest quiz on the planet.  Now, of course the Bag Man came up with all of the trivia quiz questions which make up the majority of the Big Bad Quiz.  But in order to make a truly difficult or tough trivia quiz game, you need more than difficult questions.

We made the game multiple choice, you might think this would make answering the trivia questions easier, but giving people an option will make you hesitate and doubt what you think you know.

This brings us to another tough aspect we added to our trivia game, the Big Bad Quiz. We decided that in order to make this one of the toughest quizzes on the planet, we needed to put people under pressure, so we added a timer for each question in the quiz, the timer begins as soon as you see the question, you only have 5 seconds to answer the question, or you forfeit those points. Now, we aren’t totally without mercy, if you are quick enough you can get a bonus, but if you are like Bag Man (aka a Trivia Quiz god), and you can answer the question with in about a second, then you will be awarded a ‘Mega Quick Bonus’.

Now, I know what you’re thinking, this is definitely sounding like one of the toughest quizzes out there, but we weren’t quite convinced that it would become the toughest trivia quiz game on the planet, so we decided to add another tough aspect to the Big Bad Quiz, we added a life system.  You just get a few lives to complete the quiz – are we cruel or what. Now you can earn more lives but you need to get the same first.
Register on the Big Bad Quiz page to get the game as soon as it is published.

 

Fierce Fun at the New Frontiers Showcase

DIT, in association with Enterprise Ireland and IADT run the New Frontiers programme, which is designed to help incubate and grow new Irish businesses. Several companies have come through the programme and gone on to bigger and better things. As a way of sharing these success stories, passing down advice, and arranging some good old fashioned business networking, they organise an annual showcase event.

Last Friday, on the 5th of December, Fierce Fun was able to take part in this event, demonstrate some of our products, and speak with other businesses in the “Hothouse” programme. Peter Lynch and Jackie Jeter attended the showcase and were both very impressed with what they saw and heard.

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There were five alumni of the programme, including Alison Stroh, from Dr. Coy’s Healthfoods, and Adrian Walsh of Checkventory in attendance. Both businesses have been quite successful in recent years, and fostered partnerships with more established firms. Dr. Coy’s products, for example, are available in stores like Brown Thomas or Avoca. Sean Mitchell, the CEO of Movidius gave a fantastic keynote address on adjusting to meet market needs and cracking into potential markets. Movidius, after graduating from the programme went on to achieve great success in the US markets over the last few years. For a digital company like Fierce Fun, which offers a product which is instantly available in all markets around the world, Movidius provides a great example for adapting our marketing plans and how to break into international markets.

The event gave us a great opportunity to showcase our company to potential investors, as well as getting some cheeky free beta testing done. Peter brought along his phone and demonstrated the Big Bad Quiz to a number of people. All of the reactions to the game were positive, and of course, since the game is designed to be a challenge, not many of the testers got past the first few rounds. For us, who have spent the last few months designing, writing and creating the game, this was a great thing to see.

What makes a good trivia game?

Making a good trivia game can be a tricky thing to do. First, you have to actually create a lot of interesting trivia questions, then you have to present them in an interesting way. We have seen many simple trivia games come and go without creating much of a following, while game-shows like Jeopardy and Family Feud are still going strong after decades. Why? well, the answer is two-fold.

First of all, they have a host. The host is a vital part of a game, whether they are making friends, sharing jokes, grilling contestants with tough questions, or just declaring them the “weakest link”, the host brings something unique and fun to the show. Second, each game-show has a theme, and just like the host, they can vary from unforgiving questions, to light-hearted fun. When it came to creating the Big Bad Quiz, we here at Fierce Fun took that information on-board.

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Thus, the Bag Man was born. He is our answer to hosts like Bob Barker or Anne Robinson, and his style of hosting is reminiscent of the “You Don’t Know Jack” series of quiz games. The Bag Man is sarcastic, insulting, but always encourages you to try a bit harder, to get the extra bonus points, or just to wipe the smile off his bag.

When making a game, especially  mobile game, you need to consider the time constraint that people will be under. Consumers can’t devote an entire hour to a single session on a game. You need to be able to make a game that is engaging enough that it can be played during a quick-five minute break, or while commuting to or from the office. At the same time however, there needs to be a facility in place to keep people’s attention span over longer periods of time. Again, we looked at game-shows for the answer.

Rapid fire rounds were the best solution we found. You could quickly fly through a round or two while waiting for the bus, save your progress, answer a few texts, then come back to the game a little while later and pick up where you left off. Each round takes about ninety seconds to complete, which makes it perfect for “burst players”. In a survey of gamers in the United States, 44% of respondents said that they played on their phones for less than 30 minutes a day. Since the rounds are paced so well, and there is no limit on the number of rounds you can complete, the game can last however long or short you want it to. The biggest games these days, like Candy Crush, or Flappy Bird, also subscribe to this idea of rapid-fire gameplay.

 Finally, we added some really tricky questions to the mix to liven things up, especially as you get further and further into the game. The rounds might go by quickly, but they won’t all be easy to finish. Adding that to the fact that there are almost two thousand questions, and they all appear in a random order each time you play, means that the game will be fresh, and tough every time you open it up.

So that’s our opinion, a good trivia game needs to have a unique host, the ability to be played for short or long periods and above all, needs to be fresh every time you play it, in order to keep players interested.