Condition 24: Early prototype gameplay video

Even thought we have not finished the prototype, we decided to post a little video of the game taking shape. We just could not contain our excitement, so we have to post something! This is only an incredibly early snippet of the actual gameplay. Condition 24 is a third person shooter adventure game set in the near future. Without giving away too much of the story, Condition 24 is a particular type of global emergency where Extractor Agents are needed. With the disbandment of special forces around the world, Extractors are the last remaining soldiers of destiny.

We will be posting new videos regularly as we develop the game so follow us on YouTube or Facebook to stay updated. Also if you would to be the first to play the game, email us support@fiercefun.com and tell us why you are such as badass gamer!

GDPR

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Rugby games: Rubgy Rampage

Rugby Rampage is an update to our earlier rugby games. With a lane-based arcade style, it is a fast paced sports action game. Following the game of rugby, you have to manage your team’s attack and defence. First your team has to get possession of the ball. Tackling is crucial. As with the real game, you can only tackle the player with the ball. Your No 7 is your key player, a real play maker with a mighty hand-off. You control him in both attack and defence. When attacking, you have to avoid the opposing team’s swarm defence to score a try. In Rugby Rampage, you can play as any of the top rugby nations.

Know your rucks from your scrums? This is the game for you!

 

Sample screenshots

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Generation Z and Social Media

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In a recent U.S. college survey by Fluent marketing and insights, conducted in March 2016, students between the ages of 17-24, (a.k.a. Gen Z)  were asked about the social media platforms they use most. The results are not surprising with Facebook getting a resounding, 67%, Snapchat at 51% and Instagram at 50%. Predictably the Snapchat phenomenon is continuing unabated with the steady rise of this platform worrying the Facebook executives.  33% of respondent stated they have increased usage of Snapchat and no major increase in the use of  Facebook.

However, it was found that Facebook retains its dominant position in the social media sphere, being the favoured platform for friends, family, and brands. But the findings indicate it needs to keep evolving if it is to keep its position as the default social media platform of choice. Snapchat and Instagram appear to be used by Gen Z for tighter close-knit friendships or groups.

The survey’s most interesting findings revealed what the platforms are being primarily used for.  

Facebook is the Daddy. Primarily being used for general digital profiles and regarded as necessary. Regarding advertising on Facebook, respondents indicated they preferred display ads as opposed to news feed ads. Despite Facebook heavily promoting  video lately, respondents still favour using specific video platforms like You Tube.

Snapchat & Instagram: The good buddy platforms. These platforms are used several times a day by the respondents and are used to communicate with close friends and their campus community. They are open to ads on these platforms if they are brief and not pretending to be content which is perceived as disingenuous.  

YouTube & Pinterest are brand central. Respondents follow brands and celebrities on all channels, but they seem to favour interaction with  brands on Youtube and Pinterest. They also like following celebrities on these platforms. Twitter is also popular for following celebs. Respondents expect  ads on these platforms, as they seem more brand oriented.  Adverts that service a need or address issues they care about are usually clicked on. The quality of visual content in Snapchat and You Tube, promote repeat visits, in contrast,  branded stories or celebrity endorsements do not engage respondent enough to buy a product.

Time is of the essence, but video is king.   Most respondents (74%) spend more than two hours a day on social media with just under half  (44%)  spending more than four hours a day. Video is popular on all platforms with You Tube, as expected being the top provider. Two-thirds of respondent watch up to two hours of video a day for entertainment, this may happen over several visits during this time. Unusually live streaming video conversation were not as popular as these figures would suggest, with in-person contact being the preferred method of communication.

 

Minister Harris plays Big Bad Quiz

Fierce Fun recently took part in the PwC 2015 Docklands Innovation Awards. These awards are an enterprise initiative between Docklands Innovation and the DIT Hothouse New Frontiers programme.

They are for companies based in the Docklands Innovation Park. The awards were held in the very cool PwC Spencer Dock buildings on the 11th March 2015.

As part of the awards, there was a companies exhibition. Fierce Fun had a stand at this event.

Best of all, we got the Minister to play our mobile trivia game Big Bad Quiz. The Minister in question was Simon Harris, TD, Minister of State with responsibility for International Financial Services, the Office of Public Works and Public Procurement.

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Peter Lynch from Fierce Fun with the Minister of State Simon Harris

He liked the game and got through the first round of questions pretty quickly. We will add him to our list of beta testers!

Big Bad Quiz will launch in Q2 2015.

Links:
PWC
Docklands Innovation
DIT Hothouse